AI Insights · Timothy · October 2022
Top 5 3D Cartoon Games Performance in Qatar - Q3 2022
Explore the performance trends of the top 5 3D cartoon games in Qatar during Q3 2022, including insights on downloads, revenue, and active users.
Throughout the third quarter of 2022, the top 5 3D cartoon games in Qatar showed varied performance trends in terms of weekly downloads, revenue, and active users. Here is a detailed overview based on data from Sensor Tower.
Subway Surfers experienced fluctuations in weekly revenue, peaking at about $1.1K in the week of August 8, while the lowest was around $212 in mid-September. Weekly downloads started strong at 4.6K at the beginning of the quarter but saw a gradual decline to 2.8K by the end of September. The app maintained a consistent number of weekly active users, starting at approximately 51.2K and ending the quarter at around 48.5K.
Stumble Guys showed impressive weekly revenue, reaching a high of $2.1K in mid-August. Weekly downloads saw a decreasing trend from 3.1K in late June to 1.6K by the end of September. The game had a steady increase in weekly active users, starting at 10.4K and peaking at 16.3K in mid-August before slightly declining to 14.1K by the end of the quarter.
Fishdom maintained stable weekly revenue throughout the quarter, averaging around $3K. Weekly downloads fluctuated, peaking at 2.2K in late August and dropping to 1.3K by the end of September. Weekly active users saw a steady rise from 6.7K at the beginning of the quarter to 8.9K in mid-September, before a slight decrease to 8.6K at the end.
Township showed strong weekly revenue, with a high of $4.9K in mid-September. Weekly downloads varied, peaking at 1.9K in late August and ending at 1.1K in late September. The app's weekly active users remained relatively stable, starting at 9.7K and fluctuating around this mark throughout the quarter.
Tennis Clash: Sports Stars Game had notable weekly revenue, reaching a peak of $4.5K in mid-July. Weekly downloads saw a peak of 2.2K in early August but dropped to 637 by the end of September. The game had a rise in weekly active users, peaking at 11.9K in early August before ending the quarter with approximately 8.7K.
These insights highlight the dynamic nature of the mobile gaming market in Qatar. For more detailed analytics and trends, visit Sensor Tower.